笔记 - GDC Talks - Automating Content Creation For Indie Teams
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automate for dealing with assets(unity import, preprocessing)
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UniGayo - lipsync tools. Unity可用
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automate script as QA for highlight issues
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make storytelling as visual as possible for a tool(storychain or sth)
nail down the pattern first localization integrated
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cutscene tool
audio merge, timeline
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asset import pipline
container(dropbox or sth) -> python script -> git or svn
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tools for reducing mistakes
make potent error visible visible debug time scaling fast forwarding for linear events
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Design Documents
paper prototyping as storyboard placeholding asset in storyline